Meteor meteor
The meteor feature provides an envoy-like system for spawning loot throughout a warzone.
Config
meteor-shower-leadup-minutes
The amount of time, in minutes, that it takes for a meteor shower to start after its initial broadcast.
meteor-shower-locations
The amount of crates to spawn during a meteor shower.
prevent-flares-near-water
If meteor flares should be prevented if used near water.
flare-cooldown
The cooldown between uses of flares, in seconds.
meteors-have-no-clip
If meteors should have no-clip while on their way to their set location.
directly-give-rewards
If meteor rewards should be given directly or dropped on the ground.
flares-must-be-in-warzone
If flares must be placed in warzone.
prevent-flares-in-regions
The regions in which flares will cannot be placed.
allow-flares-in-regions
The regions in which flares can be placed, overriding prevent-flares-in-regions
.
potions-to-apply-when-opening-crates
These are the potion effects applied to players when opening crates.
placeholder-items-when-opening
These are the items that fly out of the crate when opening that you can't pick up.
crate-types
Section
This section defines the different types of crates that can be used across the plugin.
Note
Items are added to crates in-game. Use /meteor additem (crate) (chance) to do so.
To create a meteor type, define it like the following:
alientech:
#ITEMS ARE SAVED AS DATA IN THEIR RESPECTIVE DATA CONFIGS. THIS IS DUE TO THEM BEING SAVED AND LOADED AS BASE64.
#ADD ITEMS WITH THE COMMAND IN GAME.
#THIS IS TRUE FOR SPAWN LOCATIONS AS WELL.
name: "&f&kG&r &b&lAlien Tech Crate&r &f&kG&r"
shower-spawn-chance: 20.0
ticks-to-open: 200
minimum-rewards: 1
maximum-rewards: 3
crate-block-type: ENDER_CHEST
potion-effects:
- 'SLOW:1:100'
placeholder-items:
- STONE
commands:
- 'broadcast &f{PLAYER} Just opened a &bAlien Tech Crate &fat &b{LOCATION}&f!'
flare-item:
type: TORCH
is-glowing: true
name: '&b&lAlienTech &r- &4&lFLARE'
lore:
- '&7This flare will spawn {AMOUNT_TO_SPAWN} meteors wherever you want!'
name
The display name of the crate.
shower-spawn-chance
The chance for this crate to spawn during a meteor shower.
ticks-to-open
The amount of time the player has to spend while looking at the crate for it to open. If set to a number <= 0, the crate must be opened with a right-click.
minimum-rewards
The minimum amount of item rewards to give the player.
maximum-rewards
The maximum amount of item rewards to give the player.
crate-block-type
OPTIONAL
This is the block type that's placed when the crate lands. It defaults to ENDER_CHEST and is not necessary to define.
potion-effects
OPTIONAL
This overrides the default potion effects when opening setting.
placeholder-items
OPTIONAL
This overrides the default placeholder items setting.
commands
A list of commands to run when the player opens the crate.
flare-tiem
The item to use when a flare is given for this crate type.
Command
/meteor when
- Shows when the next meteor shower will occur./meteor additem (crate) (chance)
- Adds an item to the crate's reward set with the given chance./meteor removeitem (crate) (index)
- Removes the item at the given index from the crate./meteor listitems (crate)
- Displays all items, and their indexes, in the crate./meteor edit (crate)
- Enters 'edit' mode for the given crate. Place any block type to mark the location as a crate spawn location./meteor now
- Spawns a meteor shower immediately./meteor giveflare (crate) (player) [amount=1] [toSpawn=3]
- Gives the player the given flare.
Permissions
- Base Level - Some commands.
- Admin Level - Some commands.