Skip to content

Event Expansion

This expansion aims to add common events with a twist for players to enjoy.

Rewards

Rewards are often given out to players for winning events. These reward tables are all defined in the same way.

  reward-table:
    set-1:
      commands:
      - give {PLAYER} diamond 64
    set-2:
      commands:
      - 50.0:give {PLAYER} emerald 64
    set-3:
      commands:
      - 50.0:give {PLAYER} diamond_block 64
    set-4:
      commands:
      - 50.0:give {PLAYER} emerald_block 64
This is an example reward table. Each 'set' defines a set of commands that the feature can reference and give to players.

The format CHANCE:COMMAND is used for all commands defines a chance of thtat specific command happening. If CHANCE is omitted, it defaults to 100%.