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Conquest conquest

Conquest is an event where several factions compete to get to a certain amount of points first. Factions receive points for controlling a center capture point. Outer capture points offer various buffs such as damage and knockback buffs.

Config

schedule-timestamps

The timestamps at which conquest should automatically activate.


scoreboard Section

Defines a scoreboard to display event status to all players in the conquest region.

Note

This requires an up to date version of TAB to work. If you do not use TAB you cannot use this scoreboard.


main-capture-point Section

The main capture point which grants points to factions.

corner-one corner-two

The corners of the region for the capture point.

hologram Sub-Section

Defines a hologram for showing the status of the capture point.


arena Section

The region where the conquest happens. This region should contain EVERYWHERE a player could be when participating in the event.


winner-rewards Section

Defines which rewards each faction may receive for placing in the event.

  winner-rewards:
    all:
    - set-1
    '3':
    - set-2
    '2':
    - set-3
    '1':
    - set-4
The numerical entries define the position and which reward, 1 for 1st, etc. all is given to EVERY faction who participates.

Note

If your faction wins, you'll receive rewards for 1st, 2nd, 3rd, and 'all'. 2nd received 2nd, 3rd, and 'all', etc.


outer-capture-points

Defines the outer capture points which offer various buffs to the controlling factions.

Here's an example:

    red:
      capture-rate: 0.5
      hologram:
        enabled: true
        y-level: 78
        lines:
        - '&4&lRED'
        - '&7Owner: &a{OWNER}'
        - '&7Cap: &a{CAP_PERCENT}'
      corner-one: -55:75:-55:conquest-world
      corner-two: -45:80:-45:conquest-world
      benefit:
        type: FASTER_CAPTURE
        mod: 2.0

capture-rate

A rate, in percentage, in how fast this point is captured. This simply overrides the default value of 0.25 and is optional.

hologram

The hologram to show for the capture point.

benefit

This defines the boost that the faction members receive when owning this point. All boosts have a mod which defines the modifier for whatever is being boosted. * FASTER_CAPTURE - A boost to capture speed. * MORE_DAMAGE - A boost to damage dealt. * LESS_DAMAGE - A modifier for damage defense. (2 = 1/2 damage taken, 4 = 1/4 damage taken, etc.) * MORE_KNOCKBACK - A modifier for dealt knockback. Useful for knocking players off capture points.


reward-table Section

Defines the reward table for this feature. You can use {ANY_ONLINE} for any online player, {LEADER} for the faction leader, or {FACTION} for the faction's name.


Command

  • /conquest start [win-level=100] - Starts a conquest event with the given amount of points as the winning amount.
  • /conquest stop - Stops the current conquest event.

Permissions

  • Base Level - Nothing.
  • Admin Level - Admin commands.