Conquest conquest
Conquest is an event where several factions compete to get to a certain amount of points first. Factions receive points for controlling a center capture point. Outer capture points offer various buffs such as damage and knockback buffs.
Config
schedule-timestamps
The timestamps at which conquest should automatically activate.
scoreboard
Section
Defines a scoreboard to display event status to all players in the conquest region.
Note
This requires an up to date version of TAB to work. If you do not use TAB you cannot use this scoreboard.
main-capture-point
Section
The main capture point which grants points to factions.
corner-one
corner-two
The corners of the region for the capture point.
hologram
Sub-Section
Defines a hologram for showing the status of the capture point.
arena
Section
The region where the conquest happens. This region should contain EVERYWHERE a player could be when participating in the event.
winner-rewards
Section
Defines which rewards each faction may receive for placing in the event.
winner-rewards:
all:
- set-1
'3':
- set-2
'2':
- set-3
'1':
- set-4
all
is given to EVERY faction who participates.
Note
If your faction wins, you'll receive rewards for 1st, 2nd, 3rd, and 'all'. 2nd received 2nd, 3rd, and 'all', etc.
outer-capture-points
Defines the outer capture points which offer various buffs to the controlling factions.
Here's an example:
red:
capture-rate: 0.5
hologram:
enabled: true
y-level: 78
lines:
- '&4&lRED'
- '&7Owner: &a{OWNER}'
- '&7Cap: &a{CAP_PERCENT}'
corner-one: -55:75:-55:conquest-world
corner-two: -45:80:-45:conquest-world
benefit:
type: FASTER_CAPTURE
mod: 2.0
capture-rate
A rate, in percentage, in how fast this point is captured. This simply overrides the default value of 0.25 and is optional.
hologram
The hologram to show for the capture point.
benefit
This defines the boost that the faction members receive when owning this point.
All boosts have a mod
which defines the modifier for whatever is being boosted.
* FASTER_CAPTURE
- A boost to capture speed.
* MORE_DAMAGE
- A boost to damage dealt.
* LESS_DAMAGE
- A modifier for damage defense. (2 = 1/2 damage taken, 4 = 1/4 damage taken, etc.)
* MORE_KNOCKBACK
- A modifier for dealt knockback. Useful for knocking players off capture points.
reward-table
Section
Defines the reward table for this feature.
You can use {ANY_ONLINE}
for any online player, {LEADER}
for the faction leader, or {FACTION}
for the faction's name.
Command
/conquest start [win-level=100]
- Starts a conquest event with the given amount of points as the winning amount./conquest stop
- Stops the current conquest event.
Permissions
- Base Level - Nothing.
- Admin Level - Admin commands.